Nigerian Best Forum . NBF

JOB And CAREER, Checkout For Our Daily Jobs Posting, Plus Tuesday And Thursday Guardian Newspaper Job Posting => MONDAY JOBS POSTING => Topic started by: Sunxuemei on September 05, 2020, 03:08:52 AM

Title: Try out NBA 2K21's new gameplay controls with its presentation in 2 weeks
Post by: Sunxuemei on September 05, 2020, 03:08:52 AM

And since  shooting with NBA 2K21 MT Coins the rod delivers a bit more sophistication than simply distributing and releasing a button, it also conveys a greater risk/reward.   If you can master shooting together with the Guru Stick, you will get a higher ceiling for accessing greens and making tough shots, so I'm pretty sure it is going to be the shot method of choice for many competitive 2K players.   But because I know some will ask.  .  .   yes, there's an option to disable Shot Aiming if you truly wish to return to last year's controllers. 

And a fast note for all the Park gamers.  .  .   we've added over 40 new Park Jump Shot Landings for you to show off with when you hit from out.   On the defensive end, you can expect a much stronger presence from bigs in the paint.   Block targeting has been improved so it will be a lot easier to send weak shots back and we've loaded up more protection for contact at the paint to slow down moves like the past year's hop step layup. 

Last year we introduced signature dribble fashions, which lent Magic Johnson his distinctive upcourt waddle, Steve Nash's finger licks, and even more.   This upgrade has now made its way on the defensive end using touch defensive motion styles.   Here's the list of players you can mimic your player's motion after: Russell Westbrook, Giannis Antetokounmpo, LeBron James, Kawhi Leonard, Pat Beverly, Andre Iguodala, and Draymond Green.   In addition to this, motion has experienced several refinements, both with the ball without, to provide a more consistent and more responsive feel on the rods. 

During the life span of NBA 2K20, we collected telemetry information that gave us a detailed breakdown of exactly what badges people were equipping for certain build kinds, and which ones weren't being used as much.   This was really useful in helping us redesign and tune the badges for NBA 2K21.   I think you'll discover that more badges will probably have merit and fight for a spot in your badge loadout, providing you more powerful tools to take more games at a more diverse fashion. 

And here's some good news that I know the community will love.   We eliminated Quick Draw and put release rate back to the Jump Shot Creator.   So that's 1 thing you won't need to waste your precious badge points on.   As always, I want to provide a massive shout out to all of the gameplay engineers and manufacturers, as well as the talented team at VC South, who worked (and are still functioning ) tirelessly to provide the best basketball game to date. 

The future is quite bright for 2K fans, and you won't want to miss what we're cooking up for you! However, before then, thanks to all of you for feedback and your support in and year out.   NBA 2K has always been a collaboration between the many passionate lovers and committed developers in the industry, and we couldn't do what we do with you! Stay healthy and secure, and we'll see you!

Try out NBA 2K21's new gameplay controls with its presentation in 2 weeks

Mike Wang, Visual Concepts' manager for the NBA 2K series, dug to the Pro Stick changes in a blog post Thursday morning that announced the demo's availability.   Taking a shot with the Pro Stick (a button command also begins a shot) is now achieved by holding the proper stick down, just.   In versions of this game, one could hold the rod in any  direction, and it would cue a shot attempt that is context-appropriate.   That still holds true for starting dunks and layups. 

If you want to know more fun and interesting information in https://www.  nba2king.  com/